Eric Galin
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AMPLI
Open Date: 2020-10-01
Close Date: 2024-09-01
Articles (11)
Year:
2024
Year:
2024
Year:
2023
Year:
2023
Assisting the authoring of virtual terrains is a perennial challenge in the creation of convincing synthetic landscapes. Particularly, there is a need for augmenting artist‐controlled low‐resolution models with consistent relief details. We present a structured noise that procedurally enhances terrains in real time by adding spatially varying erosion patterns. The patterns can be cascaded, i.e . narrow ones are nested into large ones. Our model builds upon the Phasor noise, which we adapt to the specific characteristics of terrains (water flow, slope orientation). Relief details correspond to the underlying terrain characteristics and align with the slope to preserve the coherence of generated landforms. Moreover, our model allows for artist control, providing a palette of control maps, and can be efficiently implemented in graphics hardware, thus allowing for real‐time synthesis and rendering, therefore permitting effective and intuitive authoring.
Year:
2023
Year:
2023
Year:
2023
Year:
2022
Year:
2021
Year:
2020
Year:
2020
Collaborators (6)
Bedrich Benes
Professor
Purdue University
B. Sauvage
-
Adrien Peytavie
Université Claude Bernard Lyon 1
Eric Guérin
Associate Professor
INSA Lyon
Oscar Argudo
Assistant Professor
Universitat Politècnica de Catalunya
Guillaume Jouvet
Substitute Professor
University of Lausanne
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