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M. Botsch
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Articles (11)
Year:
2026
Year:
2025
Year:
2025
Year:
2025
Year:
2025
Year:
2025
Year:
2025
Year:
2025
Year:
2025
Human shape spaces have been extensively studied, as they are a core element of human shape and pose inference tasks. Classic methods for creating a human shape model register a surface template mesh to a database of 3D scans and use dimensionality reduction techniques, such as Principal Component Analysis, to learn a compact representation. While these shape models enable global shape modifications by correlating anthropometric measurements with the learned subspace, they only provide limited localized shape control. We instead register a volumetric anatomical template, consisting of skeleton bones and soft tissue, to the surface scans of the CAESAR database. We further enlarge our training data to the full Cartesian product of all skeletons and all soft tissues using physically plausible volumetric deformation transfer. This data is then used to learn an anatomically constrained volumetric human shape model in a self‐supervised fashion. The resulting T ailor M e model enables shape sampling, localized shape manipulation, and fast inference from given surface scans.
Year:
2024
Year:
2020
Collaborators (7)
Torsten Kuhlen
Professor
RWTH Aachen University
Carolin Wienrich
University of Würzburg
Martin Weiß
University Hospital Würzburg
Marc Erich Latoschik
University of Würzburg
Martin J Herrmann
University Hospital Würzburg
Ulrich Schwanecke
Full Professor
RheinMain University of Applied Sciences
Tim Weissker
Senior Scientist for Virtual Reality
RWTH Aachen University
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