Aneesha Singh

University College London
Country flagUnited Kingdom

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Articles (10)

Year:

2025

Year:

2024

Year:

2024

Year:

2024

Year:

2024

Year:

2024

Year:

2024

Most research on Location-Based Games (LBGs) has been conducted on non-disabled players, meaning the experiences of disabled players are not well understood and potentially overlooked. As such, this research aimed to address the following questions: 1). What are the barriers and needs of disabled LBGs players? 2). How can LBGs be made more inclusive and accessible? To address these questions, two studies were conducted in the form of an online qualitative questionnaire and a series of co-design workshops. Results articulate the needs, barriers, and desired features of 60 participants. Based on our findings and through the collaborative work with disabled players we articulate 4 guidelines for game designers and developers aimed at improving the accessibility of LBGs: 1) Adding avatar features that better represent disabled characteristics, 2). Providing different input options for phone interactions, 3) Allowing for disabled specific accounts and 4) Introducing a messenger feature to LBGs.

Year:

2023

Year:

2023

Year:

2021

Collaborators (9)

Stephen Pilling

University College London

UNITED KINGDOM
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Ciarán O’Driscoll

University College London

UNITED KINGDOM
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Franceli L. Cibrian

Chapman University

UNITED STATES
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Duncan Brumby

University College London

UNITED KINGDOM
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Ewan Soubutts

University College London

UNITED KINGDOM
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Laia Turmo Vidal

KTH Royal Institute of Technology

SWEDEN
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Giulia Barbareschi

Keio University

JAPAN
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Nadia Bianchi-Berthouze

University College London

UNITED KINGDOM
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Milagrosa Sanchez-Martin

Universidad Loyola Andalucía

SPAIN
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